Theme, Page 3
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Adventure games
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Horror games
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Crime games
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Fantasy games
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Sci-fi games
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Historical games
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Marvel
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DC Comics
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Minecraft
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Warhammer
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Friends
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Pokémon
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Escape Games
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Abstract
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Legacy
Bestsellers

Play time
60
Age
10+
Player count
2-6
Language

Play time
120
Age
13+
Player count
2-4
Language

Play time
25
Age
12+
Player count
2
Language

Play time
46-60
Age
12+
Player count
1-4
Language

Play time
61-90
Age
12+
Player count
1-4
Language

Play time
120
Age
13+
Player count
1-6
Language

Play time
15
Age
12+
Player count
2
Language

Play time
110
Age
12+
Player count
1-4
Language

Play time
30
Age
10+
Player count
1-6
Language

In Star Trek: Captain's Chair, you will go head-to-head with an opponent, each stepping into the shoes of an iconic captain from across Star Trek's galaxy and history. Command ships, crew, and away teams while you manage resources and alliances!
Play time
120
Age
14+
Player count
1-2
Language

At the beginning of the 2nd century BC the Republic of Rome has just defeated its greatest nightmare, the Carthaginian Hannibal. After annexing the Carthaginian possessions on the Mediterranean coast of Hispania, Rome organizes them into the provinces Ulterior and Citerior and orders the corresponding praetors to complete the conquest of the peninsula, inhabited by peoples without cohesion. But...
Play time
60
Age
14+
Player count
1-4
Language

Verrix (ancient Gaelic for King of Kings) is management, strategic, historical boardgame with great player interaction, asymmetrical, and with the main mechanic based on card hand management plus a small deck-building component.
Play time
150
Age
14+
Player count
2-5
Language

Kinfire Delve: Vainglory's Grotto is a tactical and cooperative card game for 1-2 players. As Seekers, you will fight your way through the well deck of challenge cards to reach Vainglory, the master of the well, and face her in an epic final battle.
Play time
60
Age
14+
Player count
1-2
Language

In Kinfire Delve: Scorn's Stockade, a tactical and cooperative card game for 1-2 players, you will fight your way through the well deck of challenge cards to reach Scorn, the Master of the Well, and face them in an epic final battle.
Play time
60
Age
14+
Player count
1-2
Language

In Kinfire Delve: Callous' Lab, a tactical and cooperative card game for 1-2 players, you will fight your way through the well deck of challenge cards to reach Callous, the Master of the Well, and face him in an epic final battle.
Play time
60
Age
14+
Player count
1-2
Language

Who Goes There? is a cooperative game of growing paranoia. At the beginning of the game, all players are human and there is no reason not to trust each other completely, but as the temperature drops and mistakes are made, players start doubting everything and everyone around them.
Play time
110
Age
14+
Player count
3-6
Language

Flowers are placed on graves to honor those who are gone but not forgotten. Long-lasting flower arrangements in graveyards are called “immortelle,” and may consist of dried flowers or flowers made with different materials. But even here there is no permanent rest – it is not uncommon for such flowers to be moved or stolen.
Play time
60
Age
14+
Player count
2-6
Language

Step into the eerie town of Arkham with Arkham Horror: Lovecraft Letter, a chilling twist on the classic deduction card game. Delve into the madness of the Lovecraftian universe as you face eldritch horrors and uncover allies tainted with madness in this gripping battle of wits. Can you maintain your sanity and outwit Cthulhu, or will you succumb to the creeping darkness that lurks within?
Play time
20
Age
14+
Player count
2-6
Language

An expansion for Dutch Resistance: Orange Shall Overcome!
Play time
180
Age
14+
Player count
1-5
Language

Starlight of Iridescia is a mini expansion which introduces one new gem, four relic cards, one item card, and fiive new hexagonal tiles which replace the rainbow tiles in the base game.
Play time
90
Age
14+
Player count
1-4
Language

The past one hundred years has brought many sightings of unidentified flying objects. While this has often been credited to the sci-fi craze of the mid 20th century, recent sightings by respected members of the military and captured video show that something is out there that we can't quite identify. The search is on to discover and fully document this phenomena so that we may understand more...
Play time
60
Age
14+
Player count
1-5
Language

A group of black-hat hackers known as POSIWID plots to hijack the moon Io and hold the entire Jovian power grid to ransom. Standing in their way are the ultra-corporate LFA, the constructors of the lunar energy facilities. Both sides have engaged a fleet of ROV – advanced remotely-operated robots — to battle across the treacherous landscape. The machines are activated. Initiate combat...
Play time
30
Age
14+
Player count
2
Language

In the faraway land of Ethnos, a new Age is dawning. The ashes of the old Age have left the Six Regions empty, and the twelve Clans scattered to the winds. Now is the time for a clever leader to unite them into a powerful alliance, skillfully using the unique talents of each Clan to control the Regions.Do you have the wit and the wisdom to become the next Emperor of Ethnos and usher in a Golden...
Play time
45
Age
14+
Player count
1-6
Language

The Elder Scrolls Betrayal of the Second Era is a 1-4 player cooperative tabletop adventure set during Tamriel's Second Era – specifically during the events of the Planemeld, as the Order of the Black Worm plots to secure the Amulet of Kings. As the dark cult schemes, however, one of its members is planning an even darker betrayal, one that will tie Tamriel in with Oblivion forever. Adventurers...
Play time
240
Age
14+
Player count
1-4
Language

Hello, and welcome to Galactic Cruise. Here, we offer our guests something special: the comfort of a luxury cruise with the innovation of space travel. As the first company to offer extended-stay space vacations, we are excited to have you working for us! As a supervisor of this company, you’ll be expected to not only build these ships and satisfy our guests, but also to help the company thrive...
Play time
150
Age
14+
Player count
1-4
Language

This set allows you to play RONE: Invaze with one extra player. Call on another leader to protect you from the Invasion and discover the true power of cooperation. Or team up against each other and experience a new gaming experience in this unique post-apocalyptic game. The expansion includes all the necessary components to fully engage another player in the game.
Play time
61-90
Age
14+
Player count
1-3
Language

RONE: Invasion is a strategic post-apocalyptic deck and dice building game for 1 or 2 players (expandable to 1 to 4) and features unique dice that can be customized during the game. Get a Kickstarter set that includes a campaign for the game and screwdrivers. Valid while supplies last!
Play time
90
Age
14+
Player count
1-2
Language

Get a set of two promo cards for the original Dune: Imperium (also usable with Uprising).
Play time
91-120
Age
14+
Player count
1-4
Language

Lewis and Clark are tasked not only with exploring America, but with ridding the land of numerous invasive monsters that have appeared. Corps of Discovery A Game Set in the World of Manifest Destiny is a co-operative deduction game in which players each take the role of one of the crew on the expedition and set out to explore the land. The game board allows for different maps to be inserted...
Play time
90
Age
14+
Player count
1-4
Language

The Spacing Guild expansion introduces a Space Board where Guild Heighliners will race through space to bring reinforcements to Arrakis, as well as one Heighliner Board for each faction, where players will stow the reinforcements they’re able to get from the Imperium forces and send hurtling across space to deploy at Arrakis. Players are able to perform special Imperium Actions throughout the...
Play time
120
Age
14+
Player count
2-4
Language

Desert War is an expansion for Dune War for Arrakis that introduces new units for both the Harkonnen and Atreides factions, further detailing the harsh reality of the conflict fought on the burning surface of planet Dune.
Play time
120
Age
14+
Player count
2-4
Language

Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old...
Play time
120
Age
14+
Player count
1-4
Language