Sci-fi
Sci-fi board games, building blocks and figures
Not only board games, but also other products across categories with a sci-fi theme. Looking for card games or strategy games with supernatural phenomena? Do you like exploring new technologies, space exploration and discovering new worlds? Then you've come to the right place. There are products with popular licenses such as Star Wars, Dune, Star Trek, Alien and other popular movies, TV shows and comics.
Dune: Secrets of the Kin is a cooperative card game
Dune: Secret of the Kin consists of a prologue and three chapters. You take on the role of members of a resistance group that takes action against the ruling House Harkonnen.
Through each chapter you go through various encounters that allow you to accomplish the objectives of that chapter. You need to carefully choose the right ones from the many possible encounters. Because during the game you definitely won't have time to experience every one of them. Thus, you will have to solve many mysteries by deduction.
And how to play Dune: Secrets of the Family? It's quite easy. At the beginning, read the chapter sheet, which will offer you the initial encounters available to you. Well, then you just unravel the story step by step.
Each encounter card has a number to identify it. Sometimes you'll get resources or a clue card, other times you'll have to spend resources instead to learn something else, or even take a riskier action even at the cost of revealing yourself to the Harkonnens.
Gaia Project
Gaia Project: Galaxie Terra Mystica is a loose sequel to the successful board game Terra Mystica. In this sophisticated sci-fi game you will colonise the galaxy Terra Mystica as a representative of one of the 14 races. As in the original Terra Mystica, you will find 14 different parties living on 7 different types of planets.
Each party will be attached only to their home planet in the first phase. In order for your planet to develop and grow, you will first have to change the surrounding planets to your home conditions. However, this won't just work, as your opponents have the same intention.
This time consuming sci-fi game is suitable for 1 to 4 players and will take up to 3 hours to complete. This makes it a great board game for long winter evenings. The generous package includes space sectors, a game board, chips and lots of other game elements.
Bestsellers

Play time
25
Age
12+
Player count
2
Language

Play time
46-60
Age
12+
Player count
1-4
Language

Play time
120
Age
13+
Player count
1-6
Language

Play time
15
Age
14+
Player count
3-10
Language

Play time
160
Age
14+
Player count
1-4
Language

Play time
120
Age
12+
Player count
1-4
Language

Play time
-
Age
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Player count
-
Language

Play time
31-45
Age
10+
Player count
1
Language

Play time
121-180
Age
14+
Player count
1-4
Language

Behold, Andromeda's Edge. A dazzling, uncharted region of space on the edge of the Andromeda Galaxy. Littered with the modular debris of the precursor civilization, patrolled by malicious extragalactic raiders, and bordered by dense nebulae, The Edge is a last resort for the brave and foolhardy who seek a new life beyond the oppressive reach of the Lords of Unity.
Play time
-
Age
+
Player count
-
Language

Comanauts is a cooperative adventure game for 2-4 players, set in the twisted, sometimes bizarre confines of a slumbering mind. Nothing is what it seems as players hurry through dream spaces, urgently seeking clues that will reveal the key to waking Dr. Strobal. Discover the identities of the inner demons that torment the doctor, track them down to the corners of his mind in which they lurk,...
Play time
120
Age
14+
Player count
2-4
Language

Who Goes There? is a cooperative game of growing paranoia. At the beginning of the game, all players are human and there is no reason not to trust each other completely, but as the temperature drops and mistakes are made, players start doubting everything and everyone around them.
Play time
110
Age
14+
Player count
3-6
Language

RONE: Invasion is a strategic post-apocalyptic deck and dice building game for 1 or 2 players (expandable to 1 to 4) and features unique dice that can be customized during the game. Get a Kickstarter set that includes a campaign for the game and screwdrivers. Valid while supplies last!
Play time
90
Age
14+
Player count
1-2
Language

The Spacing Guild expansion introduces a Space Board where Guild Heighliners will race through space to bring reinforcements to Arrakis, as well as one Heighliner Board for each faction, where players will stow the reinforcements they’re able to get from the Imperium forces and send hurtling across space to deploy at Arrakis. Players are able to perform special Imperium Actions throughout the...
Play time
120
Age
14+
Player count
2-4
Language

Desert War is an expansion for Dune War for Arrakis that introduces new units for both the Harkonnen and Atreides factions, further detailing the harsh reality of the conflict fought on the burning surface of planet Dune.
Play time
120
Age
14+
Player count
2-4
Language

Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old...
Play time
120
Age
14+
Player count
1-4
Language

Jules Verne's classic novel Twenty Thousand Leagues Under the Seas tells the story of Captain Nemo and his astounding ship, the Nautilus. The second edition of Nemo's War, Victory Point Games' popular solitaire offering from designer Chris Taylor, is a greatly enhanced offering featuring mass-production printing and amazing Ian O'Toole art and graphics throughout.
Play time
120
Age
13+
Player count
1-4
Language

Behold, Andromeda's Edge. A dazzling, uncharted region of space on the edge of the Andromeda Galaxy. Littered with the modular debris of the precursor civilization, patrolled by malicious extragalactic raiders, and bordered by dense nebulae, The Edge is a last resort for the brave and foolhardy who seek a new life beyond the oppressive reach of the Lords of Unity.
Play time
160
Age
14+
Player count
2-4
Language

Access the Matrix. Dodge the Corps. Stab Your Buddy. For the first time ever, Munchkin enters the world of Shadowrun! In this exciting (and hilarious) version of the modern classic, created in collaboration with Catalyst Game Labs, players will encounter Trolls, Orks, Elves, and Dwarves in a cyberpunk/fantasy-themed future. The new Matrix track gives players a whole new way to hack their way to...
Play time
120
Age
12+
Player count
3-6
Language

Beyond the Horizon is a massive expansion for Waste Knights: Second Edition, a postapocalyptic game of adventure and survival. Now is the time to leave the continent, embark upon a ship and sail to places you only know from legends and myths.
Play time
180
Age
14+
Player count
1-4
Language

The Waste is in turmoil. New challenges arise as old technologies, strange cults and pre-Scourge secrets return to haunt the survivors of the apocalypse. From the war-torn west to the struggling east, the inhabitants of ruined Australia are longing for a moment of respite. Will you be the one to grant it? Will you face the unknown threats to prove human superiority? Or maybe you will seize the...
Play time
180
Age
14+
Player count
1-4
Language

Halo: Flashpoint is the tactical miniatures game for two players. Begin your journey in the War Games combat arena as a Spartan fireteam commander, bringing a range of classic Halo weapons and game modes to life on your tabletop. Discover an exciting game that's easy to learn, challenging to master, and rewards cool thinking under fire!
Play time
90
Age
14+
Player count
2
Language

Halo: Flashpoint is the tactical miniatures game for two players. Begin your journey in the War Games combat arena as a Spartan fireteam commander, bringing a range of classic Halo weapons and game modes to life on your tabletop. Discover an exciting game that's easy to learn, challenging to master, and rewards cool thinking under fire!
Play time
90
Age
14+
Player count
2
Language

Celebrating over 10 years of Alien Frontiers, Alien Frontiers Edition X offers the quintessential experience of this beloved dice-placement game.
Play time
90
Age
14+
Player count
2-4
Language

Invasion From Outer Space, The Martian Game is a fast-paced game of fiendish Martians, Big Top Heroes, and SciFi Movie Action. Players take on the role of either the Carnival Heroes, using their special talents and working together to fight off the Martian Invasion; or as the invaders themselves, waves of Martian Soldiers and Flying Saucers, blasting Humans with Ray Guns and unleashing their...
Play time
120
Age
12+
Player count
2-6
Language

Jovian Moon Base - Callisto, 22nd Century AD: Tensions have arisen between the conglomerate of Earth's leading corporations that funded the base and the mining collective tasked with operating it. Protests have erupted, strikes been called, and contracts broken. Private security forces have been hired, industrial mining vehicles repurposed for combat, and long-disused military mechs reawoken....
Play time
60
Age
14+
Player count
1-4
Language

As night falls on Tokyo, two massive silhouettes rise from the smoke snaking up from destroyed skyscrapers. There can be only one who will be crowned King of Tokyo, either by annihilating their rival or by inspiring terror and awe from the crowds.
Play time
20
Age
8+
Player count
2
Language

Hello, student beings! The cosmic faculty of the Technical Academy of Creation is delighted to welcome you to your Civolution, the final exam in Civilization Design! For this occasion, we prepared a humanoid scenario on an isolated continent. Here, each of you holds the rank of a local deity which is closely linked to its very own civilization and must lead it to success...
Play time
180
Age
14+
Player count
1-4
Language

A New Addition to the Space Base Galaxy! Genesis is an expansion for every Space Base player, providing massive card variety and additional paths to victory for experienced players, and only a few simple rules for newer players.
Play time
60
Age
10+
Player count
2-5
Language

Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old...
Play time
120
Age
14+
Player count
1-4
Language

The Spacing Guild expansion introduces a Space Board where Guild Heighliners will race through space to bring reinforcements to Arrakis, as well as one Heighliner Board for each faction, where players will stow the reinforcements they’re able to get from the Imperium forces and send hurtling across space to deploy at Arrakis. Players are able to perform special Imperium Actions throughout the...
Play time
120
Age
14+
Player count
2-4
Language

Arrakis is a desert world seemingly dead and barren, yet here lies the most important resource in the galaxy: Spice. Without Spice, space travel is impossible, and humans become little clusters on isolated planets. The noble House that controls Arrakis and the production of Spice wields great power. The Emperor gave Arrakis to House Atreides, but then he conspired to replace them with their old...
Play time
120
Age
14+
Player count
1-4
Language
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As part of the Beast’s reaction to the Miner’s presence, its bowels secrete a special antacid that exobiologists have termed Dyspepto-Beastmol. Should they come in close contact with it, an enterprising Miner may use it as a temporary boost to power more actions. However, if dislodged from its naturally occurring sources, it will disperse and enhance the Beast’s Immune Responses.
Play time
16-30
Age
14+
Player count
1-2
Language