Bestie
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Product detailed description
Welcome to the wild North in a region unexplored, mysterious, and dangerous. When the first people saw the North, they thought they had found an unspoiled paradise on earth.
Here, lush forests grew, lakes teemed with fish, and cool, clear waters flowed from the mountains. But when people began to build their settlements, they gradually transformed dense forests into sparse clearings. And nature, which had so far only silently watched its own destruction, began to fight back. Beasts emerged from the darkness, fierce and mystical creatures whose claws, fangs, and magical powers a common man cannot defend against. The settlers of the North therefore called upon experienced hunters for help and gave them a clear task: find and eliminate the beasts from the world before they do the same to us.
Hidden movement
The beast moves through the forests, swamps, and caves using a deck of movement cards, trying to hide its tracks from the hunters. However, whenever a hunter finds themselves in a location where the beast was previously, a track appears. Only when the hunter searches the location or when the beast itself attacks an unsuspecting victim, the true location of the beast is revealed. In addition, each hunter only has one chance to search a location per round. They must not make a mistake. Hunters rarely have clarity on whether the track they are following contains the actual location of the beast, or if the track has already cooled down.
Asymmetric draft
Each action in this game is performed by playing a card from your hand (up to two cards per round). This means that if a player wants to search, attack, or move, they must have a card in hand that allows them to do so. Before each round, both hunters and beasts participate in a draft for the most important cards. All action cards can be used by both beasts and hunters.
Teamwork above all
To hunt down the beast in this game, hunters must cooperate flawlessly at every step. If you play as the beast, you must cleverly plan and skillfully evade the hunters. Without cooperation, hunters are never as strong as the beast. Only if hunters cooperate, communicate, and jointly create a strategy for their progress, can they defeat the beast before it's too late.
The game is intended for 2-4 players aged 14 and up.
Rules and game material are in Czech.
The game includes:
1 rulebook
6 hunters
6 beasts
1 double-sided game board
16 action cards
2 double-sided contracts
25 cards of beastly power
25 hunting item cards
46 skill cards
12 hunter and beast figures
15 settler figures
48 movement cards
27 terrain tokens
18 wooden upgrade tokens
65 animal and settler figures
30 track tokens
3 ancient powers
6 guard towers
18 grudge tokens
1 map, screen, and location indicator
12 injury tokens
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Trailer:
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Additional parameters
Category: | Rental |
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Weight: | 2 kg |
? 1. Core Game / Expansion: | Core game |
? 2. Minimum age: | 14 |
? 3. Game language: | Czech |
? 4. Rulebook language: | Czech |
? 5. Minimum players: | 2 |
? 6. Maximum players: | 4 |
? 7. Play time (minutes): | 61-90, 91-120 |
? 8. Boardgamegeek rating (0-10): | 7.5 |
? 9. Complexity (1-5): | 3 |
? Designers: | Aron Midhall, Elon Midhall, Assar Pettersson |
? Categories: | Fighting, Deduction, Fantasy, Horror |
? Mechanics: | Hand Management, Team-Based Game, Variable Player Powers, Action Drafting, Closed Drafting, Hidden Movement, Point to Point Movement, Secret Unit Deployment |
? Year Published: | 2022 |
? Artists: | Aron Midhall |
Typ hry: | Strategická, Tématická, Semikooperativní |
Herní doba: | 60-120 minut |
Autor: | Aron Midhall, Elon Midhall |
EAN: | 0745125875781 |
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