Air Mail
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Product detailed description
In 1925, the American Congress approves a new "Air Mail Act," also known as the "Kelly Act." The Postmaster General will now be able to enter into contracts with commercial airlines for mail transportation. Put yourself in the shoes of an aviation magnate and manage one of these companies competing for contracts to establish and operate the first air mail service. Take advantage of the incentives offered by the government by outlining the most efficient routes and developing technology that will allow you to build the most independent and reliable models. The winner will be the one who can bring the most profit to their company. Get ready for the launch of air mail! The goal of the game Airmail is to bring your company the highest profit possible. There are three main ways to generate revenue: - Transporting shipments between different divisions within the country. The maximum distance you can send a shipment is determined by the level of your technology, which you can upgrade during the game. Of course, the greater the distance between the sending and receiving locations of the package, the higher the profit. - Follow postal service regulations. Throughout the game, they will be activated as common goals for all players. - Express delivery. At the end of the game, you will benefit from express deliveries that you have successfully completed. To achieve all the above goals, you will need to outline and expand your own routes by connecting different divisions, playing concession cards, and applying for government subsidies.Additional parameters
Category: | Rental |
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Weight: | 1.7 kg |
? 1. Core Game / Expansion: | Core game |
? 2. Minimum age: | 10 |
? 3. Game language: | English |
? 4. Rulebook language: | English |
? 5. Minimum players: | 2 |
? 6. Maximum players: | 5 |
? 7. Play time (minutes): | 31-45, 46-60, 61-90 |
? 8. Boardgamegeek rating (0-10): | 6.9 |
? 9. Complexity (1-5): | 2.4 |
? Designers: | Toni Lopez |
? Categories: | Transportation, Aviation / Flight, Industry / Manufacturing |
? Mechanics: | Action Points, Network and Route Building, Pick-up and Deliver, Connections |
? Year Published: | 2022 |
? Artists: | David Prieto |
Typ hry: | Strategická, Tématická |
Herní doba: | 30-75 minut |
Autor: | Toni Lopez |
EAN: |
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