Fantasy, Page 2
Bestsellers

Play time
do 15
Age
8+
Player count
1-2
Language

Play time
30
Age
10+
Player count
1-6
Language

Play time
110
Age
12+
Player count
1-4
Language

Play time
61-90
Age
12+
Player count
1-4
Language

Play time
46-60
Age
10+
Player count
2-4
Language

Play time
-
Age
13+
Player count
2-5
Language

Play time
120
Age
14+
Player count
1-4
Language

Play time
31-45
Age
7+
Player count
2-5
Language

Play time
-
Age
13+
Player count
2-5
Language

Leave your competition in the dust! Get behind the wheel in Aetherdrift, a multiversal race filled with adrenaline-fueled Magic gameplay across three planes!
Play time
-
Age
13+
Player count
2-5
Language

Intensive thematic game with simple rules on the border of 4x and deckbuilding based on a successful video game!
Play time
61-90
Age
12+
Player count
2-5
Language

Tindaya (Czech edition) is set at the dawn of the 15th century on the paradise known today as the Canary Islands. The conquistadors have just set eyes on it. Each player must lead an aboriginal tribe to survival in a world ruled by gods and shaped by natural disasters.
Play time
91-120
Age
14+
Player count
1-4
Language

Imperial Miners is a light engine-building card game for 1 to 5 players from designer Tim Armstrong (Arcana Rising, Orbis), in which players excavate mines using a clever card activation system. This stand-alone game is set in the popular Imperial Settlers universe and offers beautiful illustrations, easy-to-grasp rules, and satisfying gameplay full of chain reactions and engine-building...
Play time
46-60
Age
10+
Player count
1-5
Language
![osmero[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/78809_osmero-1.jpg?6673c3f1
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No one can remember when the Empire’s regime began. People say it will never end, that resistance is impossible... but no one has ever prepared like the Rebellion. They have planned in secret, gathered intelligence, and sowed dissent in the Districts. However, the Empire has innumerable advantages and will confront the Rebellion with its full might. The revolution begins now. In Unrest, two...
Play time
16-30
Age
10+
Player count
2-6
Language

Solo expansion for the strategy game Orichalcum (Ostrovy titánů) in Czech, which introduces a new unique two-sided game plan for auto-player and solo game rules.
Play time
46-60
Age
10+
Player count
1
Language

Cthulhu: Death May Die is back with a new standalone box and upgraded rules! Designed by Rob Daviau and Marco Portugal, Fear of the Unknown marks a new Season of the hit board game that brought a new twist to the mythos universe created by H.P. Lovecraft. Face the challenges of 6 new Episode and 2 new Elder Boxes, that bring new insanities and monsters as well as new modular rules in this...
Play time
90
Age
14+
Player count
1-5
Language

Inferno (Czech Edition) is a soul management game where each player must guide sinners to their respective circles in Hell. The central board consists of two parts: one displaying all 9 circles and the soul registry, while the other represents Florence in the early 14th century, where Dante lived, with its power games and palace intrigues.
Play time
91-120
Age
14+
Player count
1-4
Language

The Old Ones have risen. Monsters walk the Earth. Humanity is finished, but the struggle continues. Which Great Old One will rule the ruins of Earth? Now, you take charge! Cthulhu Wars: Duel CZ is a fast-moving two-player strategy game in which you play as Great Cthulhu himself or the Black Goat, a cosmic goddess of hideous fertility. Each side is strikingly different with unique units,...
Play time
16-30
Age
8+
Player count
2
Language

Compete as master architects to acquire cards and use them to build the highest towers. You’ll get cards if you are willing to take more than everyone else. But since you can only build one tower of each of the 5 types, taking too many cards at once can limit your options in the long run.
Play time
30
Age
7+
Player count
2-5
Language

In Rats of Wistar, you play the role of one of the four rats who organized the escape from the famous Wistar Institute. As such, you will have to lead your family to prove that you are the most deserving of leading the entire colony. Thanks to your extraordinary skills, you will be able to explore the Farm until you reach the pantry to be able to grab the appetizing cheese; exploiting the...
Play time
90
Age
13+
Player count
1-4
Language

Expansion for the board game The Witcher: Old World.Play with 200 new exploration and event cards to delve into a world of intrigue and difficult decisions. Meet new companions and get unique equipment!
Play time
150
Age
14+
Player count
1-5
Language

Passengers is a game of tactical communication, about knowing when to share information and when to remain silent. When to be honest and when to bluff in order for your team to win.
Play time
50
Age
10+
Player count
4-8
Language

Ithaqua the Wind-Walker is an expansion for Cthulhu: Death May Die. This box brings a brand-new Elder One for you to use in combination with any Episode (from any Season!) creating a whole new gaming experience as you try to vanquish the perils of the Wind-Walker and his Shantak followers!
Play time
90
Age
14+
Player count
1-5
Language

Expansion for the board game The Witcher: Old World. The Witcher crouched down, recognizing fresh tracks in the undergrowth. His hunch was right - it was a rampage, and a big one at that...Delve deeper into the world of the Witcher! Add new game modes to make the game even more exciting!
Play time
150
Age
14+
Player count
1-5
Language

Paper Dungeons: A Dungeon Scrawler Game brings you the authentic experience of classic role-playing games in a fast-paced, easy-to-play game full of interesting decisions!You'll become the leader of a party of dauntless heroes, face bloodthirsty monsters and try to snatch the most valuable treasures.During each game, you'll improve your characters, craft magical items, and explore the dark...
Play time
16-30
Age
10+
Player count
1-8
Language

Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan people — Spirits of growth and fire, of strength and river. But these are not the only Spirits… Legends whispered on the rarest of days tell stories of Spirits from the deepest, furthest reaches of the land. Powerful forces of nature that have not been witnessed in ages.
Play time
180
Age
14+
Player count
1-6
Language

The Looking Glass has shattered, madness is being drained from the inhabitants, and war has come to Wonderland. Alice, Mad Hatter, Red Queen, and Jabberwock must gather all that they can while playing nice at the Hatter's Tea Party before going to battle in Wonderland's War!
Play time
91-120
Age
13+
Player count
2-5
Language

Rozšíření, k už tak výborné hře ROOT, přidává dvě hratelné frakce Říčního lidu a Ještěřího kultu. Dále rozšíření obsahuje druhou postavu Tuláka, kterou lze začlenit do hry a Mechanickou Markýzu, která vás může potrápit jako protivník v kooperativní nebo samostatné hře. Součástí rozšíření jsou další žetony, karty a stojánek na karty pro Mechanickou Markýzu.
Play time
61-90
Age
10+
Player count
1-6
Language

Evenfall is a card-driven, engine-building game with both novel and familiar mechanisms for 1 to 4 players. Manage your resources, execute your actions in an efficient order, and discover card and action synergies that generate victory points. The game ends after three rounds, then the player with the most points wins.
Play time
91-120
Age
14+
Player count
1-4
Language

A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you’ll have to choose sides. Play as the Fellowship of the Ring, prevent the Enemy from gaining ground and destroy the One Ring. Or play as Sauron and send your Nazgûl after Sam and Frodo, spreading your hordes over enemy cities....
Play time
45
Age
10+
Player count
2
Language

Get two repaired Divorašil and Velekořen/Dubovládce cards for the board game Mozkožrout: Za hranice evoluce!
Play time
25
Age
8+
Player count
2
Language

Karak is an original Czech family game with simple rules. Each player takes on one hero and sets off with him into the labyrinth beneath Karak Castle to fight monsters and acquire weapons and treasures. The hero always has a pair of unique abilities and only those who can use them effectively can hope to win. The game ends when one of the heroes defeats the dragon that controls the entire...
Play time
46-60
Age
10+
Player count
2-5
Language

Get a corrected Jazzevčík card for Mozkožrout: Minirozšíření 2022!
Play time
25
Age
8+
Player count
2
Language