Rio Grande Games
![RftG ARC1 3dbox 700x720[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/92041_rftg-arc1-3dbox-700x720-1.png?67e12708
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Expansion and Brinkmanship bundles 3 previously published expansions (The Gathering Storm, Rebel vs. Imperium, and The Brink of War) into a single product, now compatible with 2nd Edition Race for the Galaxy.
Play time
60
Age
12+
Player count
1-6
Language

Imitating humans in constructing houses and large ships, tritons quickly became a trading folk, and their agricultural villages flourished on the riverbank of Ie.Triton merchants are known for being able to provide extremely rare goods, such as dried starlight kelp seeds from Ie’s riverbed. Humans are willing to pay great sums for them, giving the triton merchants the incentive to seek them...
Play time
180
Age
14+
Player count
2-6
Language

Power Grid: Bremen/Manhattan is a pair of expansion maps for Power Grid!
Play time
120
Age
12+
Player count
2-6
Language

In Power Grid: Outpost, the colonization of the new planet advances quickly. There is a huge demand for electricity that your companies gladly fulfill.
Play time
120
Age
12+
Player count
2-6
Language

We journey now to the islands to the east – or west, depending on where you are relative to them. Here your title is Emperor. They tell you you’re just a figurehead, though you can still order whatever breakfast you want. They may be right; you did get that breakfast. Your ceremonial sword and armor are made of paper. The samurai never let you into their tea parties, and the ninjas are always...
Play time
30
Age
14+
Player count
2-4
Language

The second edition of the game is improved for CVD (color blindness) and includes 5 revised cards from the original version and 6 New Worlds promo homeworlds. In the card game Race for the Galaxy, players build galactic civilizations by playing game cards in front of them that represent worlds or technical and social developments. Some worlds allow players to produce goods, which can be...
Play time
60
Age
12+
Player count
2-4
Language

In Druids, members of different tribes compete within the Sacred Forest, with the aim of being named Archdruid. Each player controls a druid and their animal companion (specifically, a wolf) and has to manipulate the forces of nature (i.e., the four elements: water, air, fire, earth), generate magic gems, and activate a series of several druidic runes in order to succeed.
Play time
120
Age
14+
Player count
2-8
Language

In New Frontiers, a standalone game in the Race for the Galaxy family, players build galactic empires by selecting, in turn, an action that everyone may do, with only the selecting player gaining that action's bonus.
Play time
46-60
Age
14+
Player count
1-5
Language

The oasis-like basin Faiyum was artificially built 3,900 years ago by enlarging the Bahr Yussef channel that connected to the Nile to create a regulated flood plain. During the Middle Kingdom of Egypt, this swampland was slowly changed into farmland under the aegis of pharaohs such as Amenemhet III and Sesostris II. They ordered their advisors to build a system of canals and dikes to reclaim...
Play time
121-180
Age
12+
Player count
1-5
Language

In New Frontiers, a standalone game in the Race for the Galaxy family, players build galactic empires by selecting, in turn, an action that everyone may do, with only the selecting player gaining that action's bonus.
Play time
46-60
Age
14+
Player count
2-5
Language

Friday, the second game in the Friedemann Friese Series: Freitag-Project (Friedemann Friese), is based on the story of Robinson Crusoe and his loyal partner Friday (Freitag). You play as Friday, and when Robinson Crusoe crashes his ship on your island, your peaceful times are disturbed. You must help Robinson to survive the island and prepare him to defeat the pirates that are coming...
Play time
16-30
Age
13+
Player count
1
Language
![RGG638 1[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/69725_rgg638-1-1.jpg?654ccae1
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Welcome to the wonderful world of Hooky. Of the 26 children who should be in classes today, three are off playing hooky. It is morning before school starts, and in the chaos, your job as a homeroom teacher is to figure out which three are missing. There are some children off in the playground who are late getting to their homerooms, and you will learn their identities as they straggle in....
Play time
60
Age
14+
Player count
3-5
Language

Following the discovery of hyperspace travel in the year 2246, a renewed sense of unity and purpose ripples across the whole solar system. The factions in power need to position themselves quickly to seize this golden opportunity, and strong leadership is necessary to get ahead in the race to colonize the galaxy.
Play time
90
Age
14+
Player count
1-4
Language

The great fire of 1889 has burned down most of downtown Seattle, and you are the city planner tasked with rebuilding it. Manage economic resources to improve neighborhoods, erect new buildings and iconic landmarks, and address the needs of an ever-growing population to make Seattle better than ever!
Play time
120
Age
12+
Player count
1-5
Language

In Findorff, the game, you build up the district of Findorff in the period from 1803 to 1916. Historically, six major railway stations stood in Findorff during this period to connect to Hannover, Hamburg, Oldenburg, and Bremerhaven. While they were all later replaced by a single big main train station, you raise another three new rail stations at one of the two main roadbeds. Besides using...
Play time
75
Age
14+
Player count
1-5
Language

They have so many things beyond the sea. And it's much better than your things. Higher quality craftsmanship. Higher quality materials. Shinier. They have crowns and headbands - and those are just hats.
Play time
30
Age
13+
Player count
2-4
Language

Trans America is a simple railway game for 2-6 players that can be played in less than 30 minutes.Each player has a set of five cities scattered across the USA that need to be connected by railway. Players in each turn place either one or two tracks.
Play time
31-45
Age
13+
Player count
2-6
Language

For owners of the first edition, a separate "update package" is also available. This package contains only 9 new cards that are part of the 2nd edition.
Play time
16-30
Age
14+
Player count
2-4
Language

This is the fourth expansion of the game Dominion. It adds 25 new kingdom cards to Dominion and 2 new basic cards that allow players to continue building gold and provinces. The central theme is wealth; there are treasures with abilities, cards that interact with treasures, and strong expensive cards. Oh, money. There's nothing like the sound of coins clinking in your hands. You prefer it much...
Play time
16-30
Age
14+
Player count
2-4
Language

Hinterlands is the sixth expansion of the game Dominion. It adds 26 new kingdom cards to Dominion, including 20 action cards, 3 treasure cards, 3 victory cards, and 3 reaction cards. The central theme is cards that do something immediately after being purchased or gained.
Play time
16-30
Age
14+
Player count
2-4
Language

Dominion: Hinterlands (second edition) includes nine new kingdom card types that will be released separately as an update pack for those who own the first edition of this expansion.
Play time
16-30
Age
14+
Player count
2-4
Language

FULL THROTTLE! is another great game from Friedemann Friese, the author of games like Power Grid and Friday. Crazy moped riders are ready to race with their souped-up mopeds! Because you know that neither courage nor health insurance allow you to participate in such a dangerous race, you and your friends will choose a safer way to have fun and start betting on mopeds.
Play time
31-45
Age
10+
Player count
2-6
Language

For owners of the first edition, there is also a separate "update package" available. This package contains only 9 new cards that are part of the 2nd edition.
Play time
16-30
Age
13+
Player count
2-4
Language
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