Mindclash Games

In Trickerion the players take on the roles of rival stage illusionists, each with their own strengths and characteristics. They are striving for fortune and fame in a competition hosted by a legendary magician, looking for a successor worthy of the mighty Trickerion Stone, which is fabled to grant supernatural power to its owner.
Play time
120
Age
14+
Player count
2-4
Language

Voidfall is a space 4X game that brings the genre to Euro enthusiasts' tables. It combines the tension, player interaction, and deep empire customization of the 4X genre with the resource management, tight decisions, and minimum-luck gameplay of an economic Euro. Win by pushing back the Voidborn in the solo/coop mode, or by overcoming your rivals' influence in restoring the Domineum in the...
Play time
240
Age
15+
Player count
1-4
Language

Rumors are abound in Noctenburg: the townsfolk whisper of sights of strangely humanlike animals in their homes, the hospital and even the court. Ominous omens indeed... The game is in English.
Play time
120
Age
12+
Player count
1-4
Language
![0745604829038 web[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/67823_0745604829038-web-1.jpg?6528f3b3
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Rumors are abound in Noctenburg: the townsfolk whisper of sights of strangely humanlike animals in their homes, the hospital and even the court. Ominous omens indeed...
Play time
100
Age
12+
Player count
1-4
Language
![0745604829021 01 web[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/67814_0745604829021-01-web-1.jpg?6527f9e1
)
Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end,...
Play time
100
Age
12+
Player count
1-4
Language

Only in a few corners of the world is the memory of magic still alive, even though a few centuries ago its healing power permeated everything. Witches, its last remaining practitioners, have always been outcasts and could help human society only in strict secrecy. The leader of their people, the Septima, has always been the wisest, most knowledgeable witch. Now, as her time is coming to an end,...
Play time
100
Age
12+
Player count
1-4
Language

You and your teammates are eager and curious astronomers, determined to explore and understand the constellations in the mysterious night sky. You are willing to help each other and share your discoveries, but in the end, only one of you will become so famous that they will be remembered throughout history.
Play time
90
Age
10+
Player count
2-5
Language

You and your teammates are eager and curious astronomers, determined to explore and understand the constellations in the mysterious night sky. You are willing to help each other and share your discoveries, but in the end, only one of you will become so famous that you will be remembered throughout history.
Play time
90
Age
10+
Player count
2-5
Language

In an alternative storyline of Tides of Time, the first major expansion of Anachrony, the four original Paths and the newly created sangvinic Path of Unity gained access to a powerful new technology called Flux.
Play time
91-120
Age
15+
Player count
1-4
Language

Future Imperfect je modulární expanze pro hru Anachrony, kde najdete tři nové moduly rozšiřující cestování časem a interakci mezi hráči. Čekají na vás moduly: Hypersync, Quantum Loops, Intrigues of the Council.
Play time
91-120
Age
15+
Player count
2-4
Language

Dawn of Technology je malé rozšíření ke hře Trickerion: Legends of Illusion, ve kterém se vám do rukou dostanou nejnovější výdobytky technologie v Magorii. Můžete své dílny vybavit složitými stroji, díky kterému budou vaše triky ještě úžasnější, ba dokonce díky nim můžete odemknout dosud nevídané Unikátní triky!
Play time
91-120
Age
14+
Player count
1-4
Language

Dahlgaard’s Academy je první velké rozšíření ke hře Trickerion: Legends of Illusion, ve které se z hráčů stanou mágové ve městě Magorie Dahlgaard’s Academy rozšiřuje už tak velice komplexní Trickerion o další strategie díky nové Lokaci, Akademii, novému specialistovi. V balení je také nový sólo mód a mnoho dalších doplňků!
Play time
91-120
Age
14+
Player count
1-4
Language

Anachrony: Exosuit Miniature Set je rozšíření primárně určené pro Anachrony: Essential Edition, ale funguje i s původním vydáním hry. Obsahuje sady 24 miniatur mechů, 6 pro každou frakci.
Play time
91-120
Age
15+
Player count
2-4
Language

Anachrony: Classic Expansion Pack je rozšíření určené primárně pro Anachrony: Essential Edition. Obsahuje moduly Doomsday, Pioneers of New Earth a Guardians of the Council. Narozdíl od Exosuit Pack neobsahuje figurky mechů.
Play time
91-120
Age
15+
Player count
1-4
Language

Cestování časem a časové paradoxy Anachrony je extrémně náročná strategická hra s minimálním podílem náhody. Hra je určená pro pořádné hráče, kteří si na ni vymezí pořádný kus času - s přípravou hry počítejte i se dvěmi hodinami.
Play time
91-120
Age
15+
Player count
1-4
Language

Karetní hra Cerebria - The Inside World se zaměřuje na ty okamžiky, kdy se krajina vaší mysli setkává a vzájemně ovlivňuje se světem a ostatními lidmi.Vnější svět reprezentují Impulsy - dynamicky se měnící balíček karet emocí. Jakmile jsou všechny emoce vybrány a "myšlení" je prázdné, zaznamená se skóre a hráči obdrží fragmenty Identity (štěstí nebo smutku). Cílem hry je nasbírat dostatek...
Play time
16-30
Age
14+
Player count
1-4
Language

As Bliss and Gloom struggle for control of the Inside World, a new force enters the fray. Neither judge nor spectator, Balance is an active participant, striving to ensure that no side achieves dominance. Both Bliss and Gloom are important for the health of Cerebria, and Balance seeks a way for them to coexist in harmony.
Play time
121-180
Age
15+
Player count
3-6
Language

Cerebria: The Inside World is a team game in which one team represents sadness and the other joy, and each team tries to get the mind on its side. Using actions, players complete common tasks, Each side also has secret tasks that earn more points for completing. The different parts of the mind players try to control to help them complete the tasks. The base game includes cardboard figures...
Play time
91-120
Age
14+
Player count
1-4
Language
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