GMT Games, Page 3
GMT Games has over 30 years of experience in developing and publishing a wide range of wargames, strategy games, eurogames and family games. Explore the wide range of social games from the American brand and find just the right game for your board game table!

3" Box for 1st–3rd printings of Space Empires 4X. The Fourth Printing already comes in 3-inch box.
Play time
180
Age
14+
Player count
1-4
Language

Space Empires is a game in the finest tradition of 4X space games - eXplore, eXpand, eXploit, and eXterminate. Each player builds up a space empire and uses it to conquer the other players. Exploration on the mounted map is simple for players (and dangerous for their ships), revealing different space terrain that affects movement and combat.
Play time
180
Age
14+
Player count
1-4
Language

Volume VIII in GMT’s COIN Series transports us into the 4th and 5th Centuries A.D. and to the embattled Isle of Britannia. Pendragon – The Fall of Roman Britain covers a century of history from the first large-scale raids of Irish, Pict, and Saxon raiders, to the establishment of successor kingdoms, both Celtic and Germanic. This sumptuous volume adapts the celebrated asymmetrical COIN engine...
Play time
181+
Age
14+
Player count
1-4
Language

What was old is new again. I am excited to have this opportunity to bring back into print and enhanced version of my original Peloponnesian War design that was originally published by Victory Games. This military game of ancient warfare lets YOU chart the destiny of the war. Peloponnesian War uses a still-unique solitaire system that was a pioneer in this genre, yet was...
Play time
121-180
Age
12+
Player count
1-2
Language

Talon 1000 is a dependent Expansion for the game Talon. Talon is a tactical game of space fleet combat between the Terran Confederation and the invading Talon Empire. All of the important information is at your fingertips, at-a-glance, on the map - like a Giant Heads-Up Display. Being able to see the battle unfold on map allows the game system to handle a much larger...
Play time
121-180
Age
14+
Player count
1-6
Language

The day dawns like any other. The sun makes its way low over the misty horizon and stays low in the Autumn sky this morning. All is as it has always been in the fields and meadows of the Steppes. Commander Garrison Dietrich raises himself through the cupola of the Tiger he commands and begins to scan the landscape. He looks left to right, right to left searching the fields for his target. He...
Play time
121-180
Age
14+
Player count
1-8
Language

Time of Crisis is the game that allows 2-4 players to re-create the Roman Crisis of the Third Century, leading separate dynasties in a struggle for control of an empire beset by threats both internal and external. The Age of Iron and Rust provides new choices for players to build their influence, exert their Imperial power, and even play alone!
Play time
210
Age
10+
Player count
1-4
Language

The Battle of Rhode Island is volume 9 in GMT’s Battles of the American Revolution series by designer Mark S. Miklos. The map board depicts the northern half of the island including the fortified American positions around Butt's Hill. There are 64 America, British and Hessian combat units and leaders giving the game a counter density comparable to Saratoga in the series. Although the...
Play time
-
Age
14+
Player count
2
Language

"Hostilities with England effective immediately."the time is: 1256 hours, 3 September 1939
Play time
121-180
Age
14+
Player count
1-2
Language

Hitler’s Reich je první ze série her se systémem Card Conquest, ve které hráči prožijí epické vojenské střety z lidských dějin. Tyto hry jsou relativně krátké a snadné na naučení, ale těžké na kompletní pochopení. Jsou navržené tak, aby se daly rozložit během pár minut a dohrát za jedno sezení. Nejde o simulace, ale o hry, ačkoli jsou zasazeny do historické Hra The Last Hundred...
Play time
180
Age
10+
Player count
1-2
Language

In 1992, GMT released Rise of the Luftwaffe, the first Down in Flames WWII air combat card game. That game covered the early part of the War in Europe, from 1939 to early 1942. It was followed a few years later by the Eighth Air Force expansion module, which added aircraft and campaigns for the latter part of the war.
Play time
61-90
Age
14+
Player count
1-8
Language

Centerville is a relatively light board game for 2-4 players. Centerville abstractly models the growth and management of a small city — perhaps not unlike the one you're in right now.
Play time
46-60
Age
12+
Player count
2-4
Language

On November 11, 1918 an armistice halted the killing field that was The War to End All Wars. To make peace, Woodrow Wilson (United States), David Lloyd George (United Kingdom), and Vittorio Orlando (Italy) were hosted by President George Clémenceau (France) in Paris, and sat down to write what would become the Versailles Treaty. The treaty was signed on June 28, 1919, after six months of...
Play time
121-180
Age
14+
Player count
1-4
Language

Twilight Struggle Deluxe Edition je deluxe vydání hry známe u nás jako Studená Válka Studená válka je hra pro dva hráče simulující 45 roků trvající kolotoč intrik a příležitostných bojů mezi Sovětským svazem a Spojenými státy. Hra začíná zápasem dvou nových supervelmocí na poválečných ruinách Evropy a končí rokem 1989. Je to náročná strategická hra, ve které hrají důležitou úlohu karty...
Play time
91-120
Age
14+
Player count
2
Language

Nevsky: Teutons and Rus in Collision 1240-1242 is a board wargame about the storied clash between Latin Teutonic and Orthodox Russian powers along the Baltic frontier of the mid-13th-Century. It is the first volume in GMT Games’ "Levy & Campaign Series" portraying military operations in a variety of pre-industrial conflicts. In Nevsky players raise and equip their armies,...
Play time
181+
Age
14+
Player count
1-2
Language

Navajo Wars is a solitaire card driven game which places the player into the role of the Diné (Navajo) from the time of the Spanish incursion in 1595 through the time of their subjugation at the hands of an American Army led by Kit Carson in 1864.
Play time
121-180
Age
12+
Player count
1-2
Language

The first three games in the Series: Men of Iron (GMT): Men of Iron, Infidel, and Blood & Roses, plus the Battle of Agincourt from C3i #22. The game that started it all, Men of Iron, covers the re-emergence of infantry in the early 14th century, along with a more perceptive understanding of the value of combined-arms warfare and the effective use of...
Play time
121-180
Age
14+
Player count
1-2
Language

The regiment had fought countless battles across the European continent. War had been waged in Bavaria against the Prussians, Catalonia against the Spaniards, under the great pyramids against the relentless Turk and even at New Orleans against those upstart Americans. Now new challengers have arisen and a completely foreign army is arrayed across the battlefield. The Tri-Color fluttered in the...
Play time
61-90
Age
10+
Player count
2
Language

Wing Leader: Blitz is the first expansion for GMT’s Wing Leader system. Blitz adds more aircraft and scenarios to play while expanding the game into new theaters of war. Fly Dewoitine D.520 fighters into the cauldron of battle against German Heinkels. Lead Japanese Ki-27s against the Soviets in the skies over Nomonhan. Direct Royal Navy Fulmars and Martlets at Italian torpedo...
Play time
121-180
Age
14+
Player count
1-2
Language

Wing Leader - Victories 1940-1942 is a war game capturing the most famous air battles of World War II in a very original way, as the air battlefield is captured "from the side". You can play the biggest battles of 1940-1942, so you can find for example the Battle of Britain, Midway or the air clashes over Stalingrad. Wing Leader is one of the more accessible wargames, mainly due to its...
Play time
121-180
Age
14+
Player count
2
Language

Labyrinth: The Forever War, 2015 - ? is a 1-2 player card-driven boardgame simulating at the strategic level the ongoing bid by Islamist extremists to impose their brand of religious rule on the Muslim world. It continues where Labyrinth: The Awakening, 2010 - ? left off and adds new event cards and rules to cover the last five years of history. Since publication of Labyrinth and its first...
Play time
-
Age
14+
Player count
1-2
Language

In 1697 the Sun King, Louis XIV, emerged from a decade of war with his Continental ambitions still unsatisfied. Meanwhile, King William III of England sat easier on his new throne than he ever had before. With the Spanish succession crisis unresolved and looming, there were no illusions that the new century would be a quiet one. But neither France nor England could have anticipated the tumult...
Play time
181+
Age
14+
Player count
2
Language

Illusions of Glory: The Great War on the Eastern Front is the latest Card Driven Game to simulate the Great War in Europe. First came Paths of Glory by Ted Raicer, which simulates the entire war in Europe and the Middle East. It was followed by Pursuit of Glory, designed by Brad and Brian Stock, which focuses on the war in the Near East. Illusions of Glory takes...
Play time
181+
Age
14+
Player count
2-4
Language
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