Daily Magic Games

Konec je blízko!Rok 1926. Místo Arkham, Massachusetts. Brány do míst strašnějších než nejhorší noční můry se otevírají po celém městě a vypouští do ulic děsivé nestvůry plížící se po nocích mezi domy. A co je ještě horší, pokud se těchto dimenzionálních bran otevře dostatečné množství, bude na svět uvolněno monstrum s nepředstavitelnou silou.Proti těmto neradostným vyhlídkám stojí několik...

A new shrine in the Monster-kin cavern has been discovered. Three magical rift gates in the shrine open onto Valeria castles rich in plunder and ripe for attack. You'll discover ancient relics to give your armies unique powers and as your collection of powerful talismans grows, so too does your desire to become the next General of the Shadow Kingdoms.
Play time
120
Age
14+
Player count
2-5
Language

Darkness looms upon the Kingdom of Valeria. Werewolves, Vampires, and other shadowy creatures reach out in the night to tear apart your people. But never fear, new Citizens have joined the fray - some specializing in taking out these dark creatures!
Play time
31-45
Age
13+
Player count
1-5
Language

With the current Commodore lost at sea, you and your fellow Corsairs have set out to complete the traditional challenge – the first captain to sail the Valerian Isles and gather enough silver to fill six treasure chests will be the next Commodore. Seize the dice and roll, you scurvy Orc lover!
Play time
16-30
Age
13+
Player count
2-5
Language

The land of Valeria is under siege by hordes of monsters. You and your fellow Dukes must recruit citizens and buy domains to build up your kingdoms and slay the foul creatures that lurk in the surrounding lands.
Play time
31-45
Age
13+
Player count
1-5
Language

In Crimson Seas, you will obtain Maps to new far-off lands beyond the borders of Valeria allowing you to import trade Goods from Araby to increase your victory points, purchase Tomes of great power to augment your resource production, rescue captured Nobles from the villainous Amarynth Empire, and plunder the wealth of the Cursed Isle. Beware the monsters of the sea, though, as they increase in...
Play time
31-45
Age
13+
Player count
1-5
Language

The Story of Rise of Titans:Lord Nore, the Lich King, has sacrificed his essence in order to become the Shrine of the Titans, allowing Wardens to resurrect their strongest warriors. As the Shrine magically snapped into existence, it also unearthed ancient spells that will help you turn the tide of battle or manipulate your status within the war. The listless Wraiths have finally awoken from...
Play time
61-90
Age
14+
Player count
1-5
Language

Margraves of Valeria is a hand-building worker-placement game set in the fantasy world of Valeria. It's the fifth stand-alone game in the series that introduces new twists to Valeria world!
Play time
91-120
Age
14+
Player count
2-5
Language
Page 1 of 1 - 8 items total