Vybráno pro Vás
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Product detailed description
Rozšíření Ariovistus přináší do hry Pád nebes hratelnou frakci Germánů a hrou ovládanou frakcí se naopak stávají Arvernové. Dějově se hra odehrává před událostmi zachycenými v Pádu nebes.
Additional parameters
Category: | Board Games |
---|---|
Weight: | 2.1 kg |
? 1. Core Game / Expansion: | Expansion |
? 2. Minimum age: | 14 |
? 3. Game language: | Czech |
? 4. Rulebook language: | Czech |
? 5. Minimum players: | 1 |
? 6. Maximum players: | 4 |
? 7. Play time (minutes): | 181+ |
? 8. Boardgamegeek rating (0-10): | 8 |
? 9. Complexity (1-5): | 4 |
? Designers: | Volko Ruhnke, Andrew Ruhnke |
Typ hry: | Strategická, Válečná |
Herní doba: | 180-360 minut |
Autor: | Volko Ruhnke, Andrew Ruhnke |

Players collect and discard cards in an attempt to build a set in their hand. The deck consists of cards from A to G with varying number of copies. You win if you start your turn with a completed set on your hand and say "Meow!" If you don't have a set, you may either draw a card from the deck, take a card from an opponent's discard pile, or discard a card from your hand. If you discard an "A"...
Play time
15
Age
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Player count
2-4
Language

The most talented architects in ancient Greece stand ready to achieve this goal. Build housing, temples, markets, gardens and barracks, so you can grow your city and ensure it triumphs over the others. Raise its prestige with harmonious planning that conforms to specific rules, and enhance it by building plazas. Stone is an essential resource, so make sure you do not neglect it. You’ll need...
Play time
16-30
Age
8+
Player count
1-4
Language

After the Great Disasters, a new chapter in Sylvan Dale's history has begun. The Elders have called on you and your fellow architects to design a new woodland realm — a haven perched in the high embrace of the Great Trees. Guide the builders of Sylvan Dale as they construct dwellings, bridges, and hanging courtyards.
Play time
-
Age
10+
Player count
2-4
Language

In this expansion set, play as a verdant Druid whose skillfully tended plants and carefully crafted potions show that the natural way is the best! Game play is quick and exciting, with tough tactical decisions and devious surprises every round!
Play time
16-30
Age
14+
Player count
2
Language

Compete to create the funniest, most unhinged comic about therapy by submitting answer cards to complete a prompt. The player who puts down the funniest final card wins, turning therapy into a hilarious and darkly entertaining experience.
Play time
60
Age
17+
Player count
3-8
Language
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From the waterlogged forests comes the witch-frog, Hekateia and her Deepwood Groaks. Brew your foul potions and toss them to your warriors as needed, so that they might cheat your foes of any advantage. Enhance your maneuverability and strength, or poison the enemy and watch them wither before your amphibian superiority!
Play time
60
Age
9+
Player count
2
Language

The story of John Company focuses on the British East India Company, which was founded in the early 17th century and is considered one of the world's first joint stock companies. The players, as several prominent families, work together to run the company. What is important to note, however, is that this is not a cooperative game in the slightest, which is somewhat odd at first glance, but...
Play time
181+
Age
14+
Player count
1-6
Language

Lure: Deep Waters adds 15 new, harder-to-catch fish and a new d4 die per player to roll more precisely.
Play time
25
Age
7+
Player count
1-5
Language
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