Abstract Games
Abstract games
In abstract board games, thoughtful game mechanics play a major role. The theme is only marginally present, or not present at all, and you can concentrate fully on what strategy you choose to achieve victory. The abstract board games go to the very heart of the gameplay and logical thinking, which you can't do without here.
Many abstract games are suitable for two players. These include classics like chess, go and checkers. However, there are also abstract games for larger groups of players. Modern abstract games win their fans over all by their novel ideas and mechanics, and the new ways in which players have to think about them when playing the game itself. Not to mention their stunning graphics! Filters like game time, number of players or difficulty will help you find exactly what you're looking for.
Bestsellers

Play time
45
Age
8+
Player count
2-4
Language

Play time
25
Age
12+
Player count
2
Language

Play time
60
Age
10+
Player count
1-4
Language

Play time
40
Age
13+
Player count
1-4
Language

Play time
16-30
Age
8+
Player count
1-4
Language

Play time
16-30
Age
8+
Player count
1-4
Language

Play time
16-30
Age
6+
Player count
2-4
Language

Play time
45
Age
10+
Player count
2
Language

Play time
90
Age
10+
Player count
1-4
Language

MATRX GIPF features the basic elements of GIPF combined with the move options from DVONN, PÜNCT, ZÈRTZ, YINSH, and TAMSK, opening up completely new tactical options that need to be mastered. MATRX GIPF can also be used as an expansion for GIPF.
Play time
90
Age
13+
Player count
2
Language
![GIPF Boxen Ansicht L LYNGK A 300dpi[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/60763_gipf-boxen-ansicht-l-lyngk-a-300dpi-1.jpg?645ced62
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LYNGK is the synthesis of the first six games of the GIPF project. It is played with 48 pieces in six colors. At the beginning of the game, all colors are neutral and do not belong to any player. During the game, both players must choose two colors. The goal is to create stacks of five pieces of different colors, with their top color being their own. The player who cleverly strategizes, plans...
Play time
60
Age
13+
Player count
2
Language

DVONN is played on a elongated hexagonal board with 23 white, 23 black, and 3 red DVONN pieces. At the beginning, the board is empty. Players place pieces on empty spaces of the board without restrictions. First, DVONN pieces are placed, then their own pieces. Then they start stacking pieces on top of each other. A single piece can be moved 1 space in any direction, a stack of two pieces can be...
Play time
30
Age
9+
Player count
2
Language

PÜNCT, a game released as part of the GIPF project, is a connecting game.The goal is to connect two opposite sides of the game board. The player's move consists of either introducing a new piece into the game or moving a piece that is already on the board.
Play time
30
Age
10+
Player count
2
Language
![GIPF Boxen1 Ansicht ZERTZ A 300dpi[1]](https://cdn.myshoptet.com/usr/www.tlamagames.com/user/shop/detail/60043_gipf-boxen1-ansicht-zertz-a-300dpi-1.jpg?6453927e
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ZÉRTZ is the third game of the GIPF project. Players have white, gray, and black marbles from a common supply and use them on a gradually shrinking playing area. By tactically placing marbles, capturing and isolating them, players try to create valuable combinations. Only if you play the right marble at the right moment and accept tactically smart sacrifices, you will have a chance to win.
Play time
60
Age
9+
Player count
2
Language

TZAAR is a game about making choices. Both players have 30 pieces, divided in three types: 6 Tzaars, 9 Tzarras and 15 Totts. The three types of pieces form a trinity: They cannot exist without each other. The aim is either to make the opponent run out of one of the three types of pieces or to put him in a position in which he cannot capture any more. The tricky question the players will...
Play time
31-45
Age
9+
Player count
2
Language

GIPF is a strategic game for two players based on a classic concept: In turns, players introduce one piece into play until achieving four-in a-row. Players then remove their row and capture any of their opponent's pieces which extend that row. This principle of capturing pieces creates completely changed situations on the board. The purpose is to form successive rows of at least four...
Play time
31-45
Age
9+
Player count
2
Language

YINSH je abstraktní hra ze série projektu GIPF, která si získala mezi hráči největší oblibu. hraje se na šestiúhelníkové hrací desce a každý z hráčů disponuje pěti kroužky. Při každem tahu tak pohne kroužkem a položí svůj kámen. Kdykoliv dojde k situaci, že kroužek přeskočí kámen či řadu kamenů. ta se celá přebarví na jeho barvu. Když se podaří udělat řadu pěti kamenů své barvy, hráč odstraní...
Play time
31-45
Age
9+
Player count
2
Language